DesignWorks

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Keyframe Illustration 02 for Zeroes and Ones Intro Sequence

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Keyframe Illustration 03 for Zeroes and Ones Intro Sequence

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Keyframe Illustration 04 for Zeroes and Ones Intro Sequence

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Keyframe Illustration 01 for Zeroes and Ones Intro Sequence

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Character Design, Model, and Materials  for Zeroes and Ones Intro Sequence

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Character Design, Model, and Materials  for Zeroes and Ones Intro Sequence

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Weapon Design, Model, and Materials for Zeroes and Ones.

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Graphic Variants for Zeroes and Ones. 

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Weapon Design and Model  for Zeroes and Ones.

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Vehicle Design, Model, and Materials.

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Vehicle Design.

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Set Breakdown.

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Set Breakdown.

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Prop Design

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Prop Design

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Alien Character Design

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Creative professional with 10 plus years experience. I’ve worked with an array of clients in Television, Games, Apparel, Print, and Toys. My Skills include art direction, illustration, concept, graphic design, and 3D asset creation.

I Started at Riot Games at the beginning of League of Legends and was pivotal to the project developing the user interface, creating assets for their game play map, and being the primary designer on several Season one Characters including Tibers, Ashe, Alistar, Warwick, and Garen.

As Art Director at Hidden Variable, I help turn a grocery game about bagging groceries into an experience teeming with Life that generation over a million downloads.

On Marvel Strike Force, I took what might have been simple iap upsells and converted them into Cinematic moments that capture the feeling of the MCU.

I’m aware and humbled that these accomplishments wouldn’t be possible without great people surrounding me. I look forward to discovering what we can accomplish together.
Artwork: albertcarranza.com
Email: me@albertcarranza.com